Monday, April 2, 2012

Breaking the Habit

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      Picture by ohhhbetty
Two-thirds of the American adult population has gambled at least one time (Ladouceur, Boisvert, and Dumont). However, it is when those occasional actions progress into habitual behaviors that an issue arises, and according to research, habits can generate neurological pathways that make habit-breaking a difficult matter (Wein). For pathological gamblers, or gambling addicts, these behaviors surface during teenage years, as most are introduced to act of gambling before age 16 and by the age of 19 have tried it themselves. Though, multiple studies have been committed to analyzing and treating pathological gambling in adults, rather than waiting until the problem becomes too substantial, the same devotion should given to children who are at at-risk. Thus, via Laval University in Québec, Ladouceur, Boisvert, and Dumont seek to eradicate the disparity and find treatment for adolescent pathological gamblers in an effort to alter their behavior before entering into adulthood. Through methods involving “cognitive restructuring, problem-solving, social skills training, and relapse prevention,” these researchers evaluated the efficacy of their program by measuring perception of control in the subjects and actual severity of their respective gambling problems (Ladouceur, Boisvert, and Dumont).
To begin with, previous research has merely provided insight on the gradually increasing issue of gambling in adolescents, but has not excavated beyond the surface to create any treatment to improve the popular trend. In 1980, the American Psychiatric Association formally acknowledged pathological gambling as a type of disorder, and with the increase in the legalization of various forms of gambling, more people are becoming susceptible to the pathological gambling. Furthermore, the first experiment conducted to study the appearance of pathological gambling in adolescents was executed by Lesieur and Klein. Of the 892 juniors and seniors examined in four New Jersey high schools, 96% had gambled at least once, 86% had gambled in the year prior to the study, and 5.6% were pathological gamblers. Subsequent studies have only reaffirmed that gambling is becoming a more prevalent issue. However, what is most detrimental about gambling is that the participants maintain this prognosis that causes them to denounce that gambling is a game of chance as opposed to skill. As several studies have found, such extremes of thinking can lead to “disturbed family relationships, disruption of school or work activities, and performing illegal acts to obtain money or to pay gambling debts” (Ladouceur, Boisvert, and Dumont).
Thenceforth, to test the efficacy of their program, the researchers devised an experiment that consisted of 4 male subjects and the administered treatment. Amongst the subjects there was commonality of age, ranging from 17-19, the fact that they all played video poker along with other gambling forms, had incurred debts, and had no previous therapy for their gambling habits. Initiating the study, the participants were to record a self-monitored perception of the control and severity of their gambling on a scale of 0-10 (0= no control) for varied intervals of time: subject 1 for 1 week, subjects 2 and 3 for 2 weeks, and subject 4 for 3 weeks. In addition, they tape recorded the patients’ behaviors during a simulated video poker session, especially capturing the verbalizations. Then they proceeded with treatment that involved meeting with a therapist for at least 1 hour/week until they displayed a high level of self-control for two consecutive weeks (Ladouceur, Boisvert, and Dumont).
Moreover, the treatment was comprised of five aspects: information about gambling, cognitive interventions, problem-solving training, relapse prevention, and social skills training. The information stage of the treatment provided a concrete definition for both social and pathological gambling and the discernment to distinguish between games of chance and skill and legal and illegal games. The cognitive intervention portion of the treatment utilized the recordings to force the patients to identify statements where they confuse chance with skill, and then they were to correct them. As for problem solving, the patients were to define the problem, advantages and disadvantages of their behaviors, and discuss alternative solutions and ways to implement them. Finally, the social skills training and relapse prevention entail helping the patients to develop communication skills and to be aware of high-risk situations respectively to prevent reverting back to the same bad habits (Ladouceur, Boisvert, and Dumont).
Additionally, the participants were monitored for a week at 1, 3 and 6-month intervals after treatment had ended. The results from experimentation showed that there was an improvement in the subjects 1 and 2’s perception of control over the issue. Ultimately, all were able to refrain from their former gambling habits and recognize misleading statements regarding chance and skill. Unfortunately, one of the subjects relapsed after 1 month post-treatment, but was revamped, and after the 3 and 6-month period everyone was abstinent. Overall, pathological gambling takes about 10 years to fully develop, and the more that the person engaging in such activity feels that it is a game of skill, the more detrimental the behaviors can become. These effects can be prevented if caught early because treatment for adolescents is shorter than the average chronic adult gambler (Ladouceur, Boisvert, and Dumont). Nevertheless, the results of this experiment have rendered new possible avenues for treatment using the components and demonstrate that bad habits can be undone.


Works Cited-
Ladouceur, Robert, Jean-Marie Boisvert, and Jilda Dumont. "Cognitive-Behavioral
     Treatment for Adolescent Pathological Gamblers." Behavior Modification 18 (1994): 1-14. Print.
Wein, Harrison, ed. "Breaking Bad Habits Why It’s So Hard to Change." News In
     Health (Jan. 2012). News in Health. National Institute of Health, Jan. 2012.
     Web. Mar. 2012. <http://newsinhealth.nih.gov/issue/jan2012/feature1>.

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